oslSaveLoad Struct Reference
[Save and Load]
#include <saveload.h>
Detailed Description
Struct containing data to save/load
- Parameters:
-
| gameTitle[0x80] | Title of the game |
| gameID[13] | Game ID of the game |
| saveName[20] | Save name |
| savedataTitle[0x80] | ParamSfo SaveData Title |
| detail[0x400] | ParamSfo SaveData Detail |
| (*nameList)[20] | List of names for saves data |
| *pic1 | Pic1 data |
| size_pic1 | Pic1 size |
| *icon0 | Icon0 data |
| size_icon0 | Icon0 size |
| dialogType | Type of load or save Dialog, example 0 for multi list, 1 single data, 2 automatic |
| *data | Pointer to data to be saved/loaded |
| dataSize | Size of data to be saved/loaded |
The documentation for this struct was generated from the following file:
- G:/PSP/OSLib_MOD/OSLib_MOD/saveload.h