G:/PSP/OSLib_MOD/OSLib_MOD/oslib.h File Reference

Main Oldschool Library file. More...

#include <pspkernel.h>
#include <pspdisplay.h>
#include <pspdebug.h>
#include <stdlib.h>
#include <stdio.h>
#include <malloc.h>
#include <math.h>
#include <string.h>
#include <ctype.h>
#include <time.h>
#include <pspctrl.h>
#include <psputility.h>
#include <pspgu.h>
#include <pspgum.h>
#include <psppower.h>
#include <pspiofilemgr.h>
#include <psphprm.h>
#include "oslmath.h"
#include "vram_mgr.h"
#include "VirtualFile.h"
#include "drawing.h"
#include "map.h"
#include "text.h"
#include "messagebox.h"
#include "keys.h"
#include "audio.h"
#include "bgm.h"
#include "usb.h"
#include "dialog.h"
#include "osk.h"
#include "saveload.h"
#include "net.h"
#include "browser.h"
#include "adhoc/pspadhoc.h"
#include "ccc.h"
#include "sfont.h"

Data Structures

struct  OSL_MEMSTATUS

Defines

#define OSL_VERSION   "MOD 1.1.1"
#define oslSetQuitOnLoadFailure(enabled)   (osl_noFail = (enabled))
#define oslSetQuitOnLoadFailureCallback(function)   (osl_noFailCallback = function)
#define oslSetExitCallback(function)   (osl_exitCallback = function)
#define oslSetFrameskip(val)   (osl_frameskip = val)
#define oslSetMaxFrameskip(val)   (osl_maxFrameskip = val)
#define oslSetVSync(val)   (osl_vsyncEnabled = val)
#define oslSyncFrame()   oslSyncFrameEx(osl_frameskip,osl_maxFrameskip,osl_vsyncEnabled)
#define oslUncacheData(data, size)   sceKernelDcacheWritebackInvalidateRange(data, size);
#define oslGetUncachedPtr(adr)   ((void*)((int)(adr)|0x40000000))
#define oslGetCachedPtr(adr)   ((void*)((int)(adr)&(~0x40000000)))
#define oslAbs(x)   (((x)<0)?(-(x)):(x))
#define oslMin(x, y)   (((x)<(y))?(x):(y))
#define oslMax(x, y)   (((x)>(y))?(x):(y))
#define oslMinMax(x, min, max)   ((x) < (max) ? ((x) > (min) ? (x) : (min)) : (max))
#define oslNumberof(n)   (sizeof(n)/sizeof(*(n)))
#define oslPrintf(format...)   ({ char __str[1000]; sprintf(__str , ##format); oslConsolePrint(__str); })
#define oslPrintf_xy(x, y, str, format...)
#define oslCls()   (oslClearScreen(0), oslMoveTo(0,0))
#define oslMoveTo(x, y)   (osl_consolePosX=x*osl_sceFont->charWidths['0'], osl_consolePosY=y*osl_sceFont->charHeight)

Enumerations

enum  OSL_INITFLAGS { OSL_IF_USEOWNCALLBACKS = 1, OSL_IF_NOVBLANKIRQ = 2 }

Functions

void oslInit (int flags)
void oslQuit ()
void oslEndFrame ()
int oslSyncFrameEx (int frameskip, int max_frameskip, int vsync)
void oslSetFramerate (int framerate)
void oslWaitVSync ()
int sceDmacMemcpy (void *dest, const void *source, unsigned int size)
int sceDmacTryMemcpy (void *dest, const void *source, unsigned int size)
void oslFasterMemset (u64 *dst, u64 *src, u32 length)
void oslFlushDataCache ()
void * memalign (size_t, size_t)
OSL_MEMSTATUS oslGetRamStatus ()
float oslSin (float angle, float dist)
float oslCos (float angle, float dist)
int oslSini (int angle, int dist)
int oslCosi (int angle, int dist)
int oslGetNextPower2 (int val)
int oslBenchmarkTestEx (int startend, int slot)
int oslMeanBenchmarkTestEx (int startend, int slot)
int oslBenchmarkTest (int startend)
void oslSysBenchmarkDisplay ()
int oslShowSplashScreen (int splashType)

Variables

int osl_quit


Detailed Description

Main Oldschool Library file.


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