#include <drawing.h>
Data Fields | |
u16 | sizeY |
Displayable size. | |
u16 | sysSizeY |
Size aligned to the next power of two. | |
u16 | realSizeY |
Actual buffer size (never write outside of these dimensions!). | |
void * | data |
Raw image data in memory. | |
u8 | flags |
Special image flags. | |
int | totalSize |
Total image size in bytes. | |
short | location |
Image location (OSL_IN_RAM or OSL_IN_VRAM). | |
short | pixelFormat |
Image pixel format. | |
OSL_PALETTE * | palette |
Palette for 4 and 8 bit modes. | |
u16 | frameSizeY |
Size of a frame in the image. | |
int | y |
Image positions. | |
int | stretchY |
Final image size when drawn (stretched). | |
float | offsetY1 |
Offset in the texture. | |
int | centerY |
Rotation center. | |
int | angle |
Angle (rotation) in degrees. |